Electronics

PEGI Updates Game Ratings To Address Loot Boxes and Potentially Addictive Gameplay Mechanics

PEGI Updates Game Ratings To Address Loot Boxes and Potentially Addictive Gameplay Mechanics

Hot on the heels of Valve’s critical public response to the New York State attorney general’s lawsuit against the gaming giant over its in-game monetization and loot boxes, the Pan European Game Information (PEGI) ratings body has updated its rating system to address similar concerns over in-game monetization and “interactive risk categories.” As of June 2026, new games registered in Europe and rated by PEGI will be subject to additional scrutiny surrounding “purchases of in-game content, paid random items, communication features, and features that incentivize players to continue playing,” according to the announcement. In essence, this will examine daily rewards, loot boxes, in-game cosmetics and premium currency purchases, and in-game chat moderation and content control. Chair of the PEGI Council, Beate Våje, says that “with the updated set of age rating criteria, PEGI aims to make parents aware that certain features in games should be carefully assessed, and that parental tools can be a very helpful assistant when doing that.”

Under the new criteria, games that feature in-game purchases, specifically those with quantity- or time-limited sale mechanics, will be rated 12+, while games that use NFTs and other blockchain tech will be rated PEGI 18. Games with “random items” will be PEGI 16 by default, although they will be PEGI 18 in some cases. Games with what the ratings body calls “play-by-appointment” mechanics—things like daily quests or login rewards—will be rated PEGI 7, while games that punish players for not playing daily will receive a PEGI 12 rating. Lastly, PEGI is enforcing age restrictions on “safe online gameplay,” which will result in games with entirely unrestricted communication receiving a PEGI 18 rating. Conceivably, games with proximity voice chat that cannot be disabled will also fall into this last box, although PEGI specifies that there needs to be a way to block or report users, so it’s possible that being able to mute proximity chat may not be enough to escape a PEGI 18 rating on the grounds of online safety.

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