Tag Archives: Game
Design system debt, game UX, 39 principles for AI interaction | by Fabricio Teixeira | Jul, 2026
Weekly curated resources for designers — thinkers and makers.
Game UX: the cursor that wasn’t supposed to be there
A data-backed investigation into one of console gaming’s most debated design patterns. Where it came from, who kept using it,...
Microsoft Previews DirectX Crash Dump Feature for Game Devs
Microsoft on Friday released a feature that lets game developers better assess game crashes at the graphics API level, w...
New Friendslop Game “Meccha Chameleon” Earns 5 Million Sales in 10 Days
Meccha Chameleon is a new multiplayer "friendslop" hide and seek game that launched on June 9 and sees players conceal t...
Most Read – UK & Japan, Arm game, SpaceX IPO
And there’s also Arm developing a game called Neural Dawn, and Kioxia becom...
PlayStation Exec Says PC Game Ports Not Ruled Out, Insider Rumors Argue There Is No Ambiguity
There has been much commotion when it comes to console vs. PC game release strategies from both Sony's PlayStation and M...
Xbox Game Studios At Risk of Closure As Some Seek Buyout Deals
It appears as though Xbox's recent financial troubles, which are expected to result in layoffs in July, may also result ...
The board is not the game
Your AI product has pieces, cards, and screens. Nobody designed the game.Continue reading on UX...
Arm produces game to show off neural technology
Developed with Sumo Digital, Neural Dawn is the world’s first mobile game ...
8BitDo Ultimate 3E Game Controller Now Available for Pre-Order, Deliveries in August
Hot on the heels of the launch of the recent Special Edition Lavender Dusk Ultimate 3 controller, 8BitDo has officially ...









