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Splitgate Dev’s 6v6 Titanfall-Inspired Movement Shooter Silently Gets Steam Page

The Steam page confirms that Empulse will feature 6v6 gameplay with a focus on mobility, verticality, and a mix of gunplay and ability-based combat. The game will feature player-controllable mechs that spawn randomly across the map, and the map will be scattered with “Holojumps” that extend jump flight time and unlock parkour routes that would otherwise be unavailable to players. It will also feature grappling hooks and P.A.I.N.T bombs that alter surfaces in an as-yet unspecified manner. There is also a table of minimum system requirements that seems quite forgiving. If the system requirements are accurate, the minimum system specifications are an Intel Core i3-6100 or AMD Ryzen 3 1200, 8 GB of RAM, and an NVIDIA GeForce GTX 960 or AMD Radeon RX 470. The recommended specifications bump things up to an Intel Core i5-6600K or AMD Ryzen 5 1400, 12 GB of RAM, and an NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 GPU.
The game’s Steam Store page reads:
In EMPULSE, movement is at the core of every fight. Wallrun forwards and backwards, swing with a grapple hook, launch off Holojumps, and alter surfaces with P.A.I.N.T. bombs to gain tactical advantage. Every district in Freehold gives you the surfaces, the verticality, and the routes to chain together movement and find your flowstate.
Player-controllable mechs spawn on the map, armed with heavy weapons, unique abilities, and a massive health pool. Claim one to dominate the next firefight. Or rally your squad to bring one down and swing momentum back in your favor.











