Electronics

The Blood of Dawnwalker Nearing Completion Ahead of Launch, CEO Confirms AI Art Placeholders

The Blood of Dawnwalker Nearing Completion Ahead of Launch, CEO Confirms AI Art Placeholders

The Blood of Dawnwalker, the new dark fantasy ARPG developed by Rebel Wolves and published under Bandai Namco, is expected to launch in 2026 on PC, PlayStation, and Xbox Series consoles, and according to a new Game Business interview with Rebel Wolves CEO, Konrad Tomaszkiewicz, the development process for the game is going surprisingly smoothly, with the game already being playable to completion on the PS5. Currently, The Blood of Dawnwalker is nearing the certification phase of the development and production process, suggesting that the launch may be around Q3 or the beginning of Q4, although no official launch date has been confirmed yet.

During the interview, Tomaszkiewicz touched on the use of AI, stating that the dev team has used generative AI in the development process for early placeholder assets, which will eventually be removed before the game releases. This is a strategy that is becoming more and more popular in the modern gaming landscape, with studios like Sandfall Interactive and Pearl Abyss using AI-generated assets for placeholders and iteration early in the development process of Clair Obscur: Expedition 33 and Crimson Desert. It was also recently revealed by a game industry survey that many gaming professionals feel that AI is hurting creativity in gaming, echoing the sentiments of many smaller and indie game studios on the use of generative AI.

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