Blog
Made to create, learning to curate: the designer’s dilemma

Designers aren’t burning out because AI is hard to use. They’re burning out because nothing else changed around it.
Continue reading on UX Collective »
Related Posts
How To Use Empty Grid Cells To Create More Interesting Compositions In Divi 5
Most grid layouts fill every available cell. Leaving some cells empty can create a more interest...
UX designers are not designing interfaces, they design personalities
How tech culture impacts how we understand ourselves through appsPhoto by
How To Create A Responsive Image Mosaic With Divi 5’s CSS Grid Editor
An image mosaic combines photographs of different sizes in one connected grid. Larger tiles high...
I ran a 7-week AI workshop for designers (that wasn’t really about AI)
It was about what a designer really needed to know about shipping to production, and what peopl...
Why designers need to stop reporting and start recommending at work
Sticky notes don’t help your team. They need your directionContinue reading on UX Collec...
How To Create A Responsive Editing Workspace For Small Screen Breakpoints In Divi 5
Switch the canvas to Phone view and the page becomes a narrow column, while the builder panels k...
Designers lost their unit of measurement. That’s why we’re struggling.
If screens don’t work as a unit of measurement, what does instead?Continue reading on UX...
How To Create Stunning Editorial Designs With Divi 5’s Latest Features
Editorial design gives a website the visual depth of a magazine. Oversized headlines, carefully ...
5 Creative CSS Grid Editor Layouts & How To Create Them In Divi 5
Perfectly even Grids are useful, but they are not always memorable. Stretch one card, deepen ano...
What luxury bags can teach designers about how to adapt to a changing deal
Design isn’t becoming lame. Your screens don’t vouch for you anymore.Continue rea...
How To Create A Typography System With Variable Fonts In Divi 5
A strong typography system is more than choosing a heading font and a body font. It defines how ...











