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MotoGP 26 Out Now | TechPowerUp

MotoGP 26 refines its physics through a rider-based handling system where control is more closely tied to how players move and position the rider on the bike. Body shifts and weight transfer now have a tangible impact on stability, cornering, and braking, resulting in a more natural and responsive riding experience. Supported by new rider animations, this model significantly changes the overall gameplay feel, offering finer control and a wider range of motion in both Pro and Arcade modes.
Throughout the season, Dynamic Rider Ratings offer players a constantly evolving snapshot of the competitive landscape based on real-world performances. For the first time, riders’ skills are reflected in a rating card shaped by four key attributes: time attack, race pace, head-to-head, and reliability, providing a clearer understanding of strengths and weaknesses across the grid.
Away from the track, Career mode evolves into a more dynamic and decision-driven experience. A newly designed 3D paddock acts as the central hub of race weekends, where players manage key aspects of their progression. Media interactions now play a more active role, as Thursday’s press conferences give players the chance to actively engage with journalists by establishing goals, assessing rivalries, and making choices that may affect their reputation and future opportunities. Supporting this journey, a Personal Manager assists in navigating contract negotiations, coordinating relationships with teams and manufacturers, and guiding players through the Transfer Market, possibly changing the course of history. Indeed, addressing a long-time community request, MotoGP 26 also allows fans to take control of real riders from any class and rewrite their career from scratch, starting in Moto3 and working their way to the top.
In addition to the official competitions, MotoGP 26 expands its Race Off game mode with Canterbury Park, a new UK location that joins Borgo Caselle and Mont Lagard, as well as the introduction of Production Bikes. These single-brand events allow players to train on 1000cc road bikes, bringing together riders from the same manufacturer across the MotoGP, Moto2, and Moto3 categories while adding a new dimension to Motard, Flat Track, and Minibikes, each with its own distinct handling.
MotoGP 26 is now available on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, ROG Xbox Ally, ROG Xbox Ally X, and PC via Steam, Microsoft and Epic Games Store.
Notably, collectable card packs will reward player progression across different modes. By completing events, it will be possible to unlock over 100 cards featuring riders, circuits, and iconic bikes, including exclusive artwork created by renowned Japanese artist Ranka Fujiwara.
Multiplayer has also been expanded, with cross-play support, improved matchmaking, and full grids of up to 22 players enhancing online competition. Split-screen mode returns for local racing, while advanced editors allow players to customize helmets, numbers, and liveries, and share their creations with the community. The most original design will be awarded as part of the new MotoGP 2026 Helmet Design Contest, with the winning entry brought to life and worn by a MotoGP rider during an official race weekend.
MotoGP 26 is now available on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, ROG Xbox Ally, ROG Xbox Ally X, and PC via Steam, Microsoft Store, and Epic Games Store.

