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Highguard Officially Shuts Down After Tumultuous First Month

Despite the imminent shut-down, it seems like the developer will release the available content that has been completed in an upcoming update that will launch ahead of the shutdown and add a new Warden, a new weapon, account-level progression, and skill trees to the game—all content that may have added enough interest in the game if released earlier, but will likely suffer from being too little, too late. This isn’t the first apparent last-ditch effort to save the game, with previous patches addressing complaints by adding new bases and a new game mode, among other new content, all of which again seemed to be positively received but didn’t make a dent in the game’s plummeting player counts.
The full announcement reads as follows:
Today we’re sharing difficult news. We have made the decision to permanently shut down Highguard on March 12.
Since launch, more than 2 million players stepped into Highguard’s world. You shared feedback, created content, and many believed in what we were building. For that, we are deeply grateful.
Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term. Servers will remain online until March 12th. We hope you’ll jump in with us one more time to show your support and get those final great matches in while we still can.
The team is excited to release one final game update to enjoy in the remaining life of the game. We’ll be adding a new Warden, a new weapon, account level progression, and skill trees! Full patch notes are coming, and we’re targeting tonight or tomorrow morning for patch release.
From all of us at Wildlight, thank you for playing, for supporting us, and for being part of Highguard’s story.











